Admittedly, I’m a very late passenger in this boat — only after 4 years of
using Emacs did I decide to try a project manager. Nowadays I can’t even
remember my daily workflow without Projectile. This package mostly stays out of
your way, and provides a series of useful commands for dealing with a project
(which are aware of a lot of languages out-of-the-box). As usual, you can find
details in the readme, and we’ll jump straight into useful configurations.
This places all Projectile keybinds under C-x p and requires no explanation.
Mnemonickeymapsarethebest. Most used
commands are C-x p f to find a file, and C-x p p to switch-project and
bring up the commander menu (see below)
C-x p t creates test files for me.
By default, Projectile brings up the file-finder when you switch project with
C-x p p. That’s a reasonable default, but I find a lot of times I’m also looking for
magit-status or a shell buffer. Using projectile-commander means I have to
hit an extra key, but it always gets me where I want.
Furthermore, the menu of alternatives presented by projectile-commander is
very customizable, so we can add anything we want in there.
The first of those brings up a shell buffer in the project root and the second
runs M-xcompile. Both are super duper convenient for quickly running builds
or custom commands, and which one you use is entirely up to situational
preference.
The s key would normally be bound to project-switching. Since we’ve changed that
above, it’s useful to make Backspace take that role. This makes sense to me.
It’s like I’m “backing out” of the commander menu.
By default d would be bound to projectile-find-dir, but that’s something I
never use. projectile-dired takes you to the root directory instead, which I
find more useful.
These two are more situational, but I’ve found I use them a lot. Whenever I sit
down to work, there’s a good chance I’m either going to start a REPL (j) or
fetch git remotes (F).
And last but not nearly least.
Update 14 Apr 2016
Used Projectile’s built-in shell and compile commands.
Improving Projectile with extra commands
11 Apr 2016, by Artur Malabarba.Admittedly, I’m a very late passenger in this boat — only after 4 years of using Emacs did I decide to try a project manager. Nowadays I can’t even remember my daily workflow without Projectile. This package mostly stays out of your way, and provides a series of useful commands for dealing with a project (which are aware of a lot of languages out-of-the-box). As usual, you can find details in the readme, and we’ll jump straight into useful configurations.
This places all Projectile keybinds under C-x p and requires no explanation. Mnemonic keymaps are the best. Most used commands are C-x p f to find a file, and C-x p p to
switch-project
and bring up the commander menu (see below)C-x p t creates test files for me.
By default, Projectile brings up the file-finder when you switch project with C-x p p. That’s a reasonable default, but I find a lot of times I’m also looking for
magit-status
or a shell buffer. Usingprojectile-commander
means I have to hit an extra key, but it always gets me where I want.Furthermore, the menu of alternatives presented by
projectile-commander
is very customizable, so we can add anything we want in there.The first of those brings up a shell buffer in the project root and the second runs M-x
compile
. Both are super duper convenient for quickly running builds or custom commands, and which one you use is entirely up to situational preference.The s key would normally be bound to project-switching. Since we’ve changed that above, it’s useful to make Backspace take that role. This makes sense to me. It’s like I’m “backing out” of the commander menu.
By default d would be bound to
projectile-find-dir
, but that’s something I never use.projectile-dired
takes you to the root directory instead, which I find more useful.These two are more situational, but I’ve found I use them a lot. Whenever I sit down to work, there’s a good chance I’m either going to start a REPL (j) or fetch git remotes (F).
And last but not nearly least.
Update 14 Apr 2016
Used Projectile’s built-in
shell
andcompile
commands.Tags: project, init.el, emacs,
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